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Stugwi

Human behaviour

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So i am working on cutscenes and to achieve what i am wanting i need troops to act as human as possible (in a non combat situation). Basically i want a number of troops doing different moves/animation at different times.

I am using ArmA Moves but i can not work out how to apply more than 1 move to a unit or loop a move to 1 unit.

using

player1 switchmove "AwopPercMstpSgthWpstDnon_Part1"; player1 switchmove"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon"

this cause only i move/animation to be executed

Needless to say i have no scripting knowledge

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