*-HWS-*SubZero 0 Posted June 6, 2007 Hi all again. I got a multiple objectives mission, and I whant a Mi-17 to start on afther the obective 7 is completed... The problem is that if you let the chopper full fuel, It will take off and do some stationary #@i& in the air till the condition is met... If you remove the fuel, well the pilot and the gunner get's out ..OMG.. and then, when condition is met...sometimes they returns inside the chopper...or sometimes (most often) 1 of them get stuck under the Mi-17, get hurts or I don't know what..: Why Do They Disembark !!?? I was doing the same thing in Flashpoint and It use to work properly, I was using: a Hind with no fuel named <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">Hind1 a soldier named <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">sol1 a trigger with: Condition: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">Not Alive sol1 On Activation: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">hind1 setFuel 1 Use to work fine... So the question is how do I set up a chopper to take off, and do his waypoints thing when a certain objective is done... ...Whitout the pilot / gunner to disembark whit no reason and then getting hurt under the chopper, unable to walk again and freezing up on the side door!? Thx Share this post Link to post Share on other sites
Big Dawg KS 6 Posted June 6, 2007 Init: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">doStop this When obj is activated: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">heli doFollow heli Share this post Link to post Share on other sites