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halfmileduck

Geometry 101

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Hello ye all, I am having some problems with my geometry LoD in a building model that I am working on. I have a series of outbuildings that I have constructed in an identical fashion and all can be viewed in the visual LoD fine in both Bulldozer and in game. I have copied and pasted the model into the Geometry LoD and removed the textures, removed groups and identified all the components, applied a mass and the weird thing is that the buildings on the south of the compound are fine, where as the ones on the north, the geometry doesn't seem to have taken and one can walk freely through the walls.

I think that it might have something to do with Non-convexities, as I have loads of them (and no idea of what they might be), but how do I get rid of them? When I use the "Convex Hull" command it doesn't let me get through some of my doors and still doesn't fix the problem....

Here is a quick shot of the non-working buildings in the geometry LoD (to give the general idea)

Compound01.jpg

Please tell me if there is a simpler solution than re-building the whole thing by hand in the geometry LoD out of boxes - here's hoping!

Cheers.....

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