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predator887

ArmA at Max settings

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You aim for a stable FPS that matches the refresh of your monitor.  I'm LCD so Im 60,  thus I try and aim for 60 FPS stable to eliminate screen tear.

Nono, *you* aim for a FPS that matches your refreshrate, you might aswell just aim for any stable FPS above 20, your eyes will get used to it in no time as long as its quite stable. smile_o.gif

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You aim for a stable FPS that matches the refresh of your monitor. I'm LCD so Im 60, thus I try and aim for 60 FPS stable to eliminate screen tear.

Nono, *you* aim for a FPS that matches your refreshrate, you might aswell just aim for any stable FPS above 20, your eyes will get used to it in no time as long as its quite stable. smile_o.gif

If you dont hit 60 FPS, with 60 HZ monitor refresh you get screen tear if you have VSYNC off. As ARMA does not like Vsync, it appears to cause mouse lag on many systems. The closer you get to a stable sixty the less screen tear you will encounter.

So if you have 100 HZ refresh set you need 100 FPS to be smooth!

As for the human eye only see's 30 FPS. Tests from japan and europe claim the human eye may be far more in sync with 100 FPS. This may be why 100HZ appears to cause less fatigue on the eye and brain while using CRT monitors. The concept of 30 fps being the same as the human eye was put forward by the NTSC Lobby so that PAL television standard would not be adopted several decades ago.

And yes Motion Pictures with 24 FPs seem very smooth, but they have inbuilt motion blur (on film) that hides fast movement. Computer Games are only just starting to do that.

In general vysnc on or off, for a smooth game you want FPS to match your Monitors refresh rate. Many believe that if your PC produces more FPS than your monitor FPS then there is less chance of slow down.

The most important benchmark is your MIN FPS, NOT the MAX.

So if you get 60 FPS runnign around in the desert in ARMA, but the game lags like hell when you lie in the grass and zoom into an optical scope you need to decide to either turn down GFX setting and have everything smooth OR just not lie in the grass.

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Im looking to buy a new PC partly because the time is right and partly because i wanna play Armed Assault at close to the maximum settings.

the PC im looking at has the following specs and will cost me a lot of money

Intel Core2duo extreme X6800 2x2.93GHz

2GB Corsair DDR 2 Ram

8800 GTX with 768MB RAM

surely i will be able to run this game at maxed out settings on a PC as good as this (cant buy much better at the moment)but i read reports that this isnt true confused_o.gif , and also how does it run on Vista?

thx

I'm in the same situation, and like many, have been waiting for Arma to do so.

I'm on a P4, 1G Ram, ati 9800XT card. When I installed Arma Fisher Price called me on the phone and said they wanted their computer back. So, it's time for me too, 3 years ago this machine was top notch. Thanks for nothing BIS! =D

Going w/ your same specs, was never happy w/ my ATI card. Going w/ Asus for a board too, and Nvidia all the way. I'm sure Nvidia has issues. But, damn sure ATI does as well.

Going to hold off on the duel video card thing, going to see how one is first. Thought I read somewhere (maybe here) SLI is wasted on Arma, or that you must implement a tweak.

I don't expect my new machine to max out Arma. I could reinstall OFP and put enough units, waypoints and events to make my processor blow up like a bomb. Always have to keep that in mind in regard to OFP and Arma.

I'll be happy to get off some low settings, and switch some stuff on I have turned off.

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funny cause i have heard nothing but bad stuff about that 9800 card and also it kept crashing my machine. i know of a good 3 or 4 people that had that card and not one that didnt have problems with it, never had the same problems with nvidia.

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If you dont hit 60 FPS,  with 60 HZ monitor refresh you get screen tear if you have VSYNC off.  As ARMA does not like Vsync,  it appears to cause mouse lag on many systems.

Tearing only occurs when your FPS gets OVER your refreshrate, not under it, thats why we get that vsync option, so it doesnt get over it. wink_o.gif

(Btw, the mouse lag is mostly caused by 'render frames ahead'//'flip queue size', which should be set to 0)

And yes i know we can see more, BUT, your eyes will adjust to it after a few minutes but most people just dont want to. Ive been playing with 20-30FPS ever since ive had an FPS meter, and although i notice it when it gets higher, 25FPS doesnt bother me at all after a few minutes of playing. whistle.gif

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If you dont hit 60 FPS, with 60 HZ monitor refresh you get screen tear if you have VSYNC off. As ARMA does not like Vsync, it appears to cause mouse lag on many systems.

Tearing only occurs when your FPS gets OVER your refreshrate, not under it, thats why we get that vsync option, so it doesnt get over it. wink_o.gif

(Btw, the mouse lag is mostly caused by 'render frames ahead'//'flip queue size', which should be set to 0)

And yes i know we can see more, BUT, your eyes will adjust to it after a few minutes but most people just dont want to. Ive been playing with 20-30FPS ever since ive had an FPS meter, and although i notice it when it gets higher, 25FPS doesnt bother me at all after a few minutes of playing. whistle.gif

last night I set my FPS refresh to 30 in arma CFG.

I then experience less lag from AI units and MP games, if fact felt like single player.

Also no texture bug?

Give it a try if you have an LCD monitor.

I might try setting vysnc on today with fps 30 see how that works!

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