pebcak 0 Posted March 17, 2007 A quick one (probably): How do I end a mission when a specific player or vehicle gets killed? Share this post Link to post Share on other sites
POPKA 0 Posted March 17, 2007 give the vehicle/unit in question a name in the name parameter, e.g. Unit1 create a trigger and then set both x & Y axis to 0, in the parameter where it says "Condition" put as follows in: Not Alive Unit1 you can replace Unit1 with whatever unit name you have chosen, then select the trigger to be "End 1" or to run a script or whatever and that should work. Share this post Link to post Share on other sites
pebcak 0 Posted March 17, 2007 Yup. Simple when you know how, eh. Many thanks. Share this post Link to post Share on other sites