Cpl. Hicks 0 Posted March 14, 2007 This is my first attempt at making a MP map so i hope you enjoy it. - 26 players on the SLA side. - Must take Paraiso and Corazol from a large BLUFOR force with armour support. - Respawning players and helicopters to keep it fun for everyone. - only pilots can fly the helicopters. - Uses Kronzky's urban patrol script. - Anti-TK script implemented. Special thanks to the BAS team for their framework, make it a lot easier for new map makers like me to get started. And please be kind seeing as it is my first map. Download Share this post Link to post Share on other sites
Cpl. Hicks 0 Posted March 18, 2007 Added a new link to a version where you can use the helicopters as i messed up the crew authorisation script. Apologies to anyone who took the time to test the mission Share this post Link to post Share on other sites
Wanderfalke 0 Posted March 19, 2007 check your "description.ext" respawnvehicle Quote[/b] ]onLoadMission = "By GSoldier";OnLoadMissionTime = False; disabledAI=1; respawn=3; respawndelay=15; respawnvehicle=3; respawnvehicledelay=15; class Header { gameType = Coop; minPlayers = 1; maxPlayers = 26; }; titleParam1 = $STR_f_ConditionsSelector_Title; valuesParam1[] = {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,99}; defValueParam1 = 1; textsParam1[] = {$STR_f_ConditionsSelector_Option01,$STR_f_ConditionsSelector_Option02,$STR_f_ConditionsSelector_Option03,$STR_f_ConditionsSelector_Option04,$STR_f_ConditionsSelector_Option05,$STR_f_ConditionsSelector_Option06,$STR_f_ConditionsSelector_Option07,$STR_f_ConditionsSelector_Option08,$STR_f_ConditionsSelector_Option09,$STR_f_ConditionsSelector_Option10,$STR_f_ConditionsSelector_Option11,$STR_f_ConditionsSelector_Option12,$STR_f_ConditionsSelector_Option13,$STR_f_ConditionsSelector_Option14,$STR_f_ConditionsSelector_Option15,$STR_f_ConditionsSelector_Option16,$STR_f_ConditionsSelector_Option17,$STR_f_ConditionsSelector_Option18,$STR_f_ConditionsSelector_Option19,$STR_f_ConditionsSelector_Option20,$STR_f_ConditionsSelector_Option21}; titleParam2 = $STR_f_AISkillSelector_Title; valuesParam2[] = {6,7,8,9,11,12,13,14,16,17,18,19,21,22,23,24,99}; defValueParam2 = 6; textsParam2[] = {$STR_f_AISkillSelector_Option06,$STR_f_AISkillSelector_Option07,$STR_f_AISkillSelector_Option08,$STR_f_AISkillSelector_Option09,$STR_f_AISkillSelector_Option11,$STR_f_AISkillSelector_Option12,$STR_f_AISkillSelector_Option13,$STR_f_AISkillSelector_Option14,$STR_f_AISkillSelector_Option16,$STR_f_AISkillSelector_Option17,$STR_f_AISkillSelector_Option18,$STR_f_AISkillSelector_Option19,$STR_f_AISkillSelector_Option21,$STR_f_AISkillSelector_Option22,$STR_f_AISkillSelector_Option23,$STR_f_AISkillSelector_Option24,$STR_f_AISkillSelector_Option25}; Heli ini "f_isAuthorisedCrew.sqf" Quote[/b] ]heli1 addEventhandler ["GetIn", {[_this,[cargo1,cargo2,cargo3,cargo4]] execVM "f\common\f_isAuthorisedCrew.sqf"}]; Share this post Link to post Share on other sites