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phillyjoe

2g ram=less draw distance

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I installed another gig of ram in my laptop today replacing the two 512 sticks with two 1g sticks(aeneon so DDR 2 667mhz) and have noticed a decrease in the draw distance of the grass and a less detail at a distance some textures seem to take slightly longer to load.My appologies if this has been covered elsewhere but is this a comon issue?I cant seem to find any other specific references to this and the draw distance control in game makes no difference.

spec:

2.3g pentium m

2g ram

Geforce go 7800 gtx

thanks

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I think you miss-described your CPU...  Pentium M's don't use DDR2@667; more like DDR@266 or DDR@333.  Or maybe I'm having a brainstorm huh.gif

Having just got my PC ultra-stable for this game, I'm not in a hurry to start pulling RAM to make drawing comparisons, but I am interested to know the answer.

Are your graphics PCI-E or AGP?  I'm guessing PCI-E but I'm no expert cos I still run AGP.

Grass draw-distance is a function of "Shading Detail" and yours sounds like it went down a setting.

Whether distant objects are drawn or not depends on Object Detail but the interaction between view-distance, obj detail and texture quality make it hard for me to guess quite what you're seeing.

Have the graphics settings changed automatically, perhaps?  Maybe the game has given you a higher resolution and changed the settings.

-Fenix out.

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think my system specs are pretty bang on having checked in properties.The game runs pretty well (apart from the drop in performance after 1.05)on 'normal' settings in advanced menu.the grass draw distance doesnt seem to be affected by the shading detail. il check out afew different missions/settings

thanks

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