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unit positions and waypoints

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What are diferences between 'setunitpos' and 'setunitposweak'. It seems that both doesnt work in editor in preview mission wow_o.gif

Next question - what is a command to set wapoint's heigh (like to walk on some level in bulding or between levels)?

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Setunitposweak allows the unit to adjust the given setunitpos according to circumstances.

There are 4 modes: "UP", "DOWN", "MIDDLE", "AUTO"

Setunitpos is more strict on the AI. It will limit the AI to the given setunitpos.

If you want to have it working 100 percent, so that the unit does not fall of a rooftop or such add disableAI "MOVE" to the inti line aswell.

Quote[/b] ]It seems that both doesnt work in editor in preview mission

They do smile_o.gif

To adjust the height of a WP use the command

SetWpPos

Example:

[unitname,1] setWPPos [(getWPPos [unitname,1] select 0),(getWPPos [unitname,1] select 1),50]

This will move the waypoint for unitname to a height of 50

You have to experiment with the correct heights for the building you want to operate in.

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To adjust the height of a WP use the command

SetWpPos

Example:

[unitname,1] setWPPos [(getWPPos [unitname,1] select 0),(getWPPos [unitname,1] select 1),50]

This will move the waypoint for unitname to a height of 50

You have to experiment with the correct heights for the building you want to operate in.

Actually it would be the name of the group, not the unit.

And the only difference between setUnitPos and setUnitPosWeak is that setUnitPos takes priority over setUnitPosWeak (the latter is used in FSMs), at least that's my impression.

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Setunitposweak allows the unit to adjust the given setunitpos according to circumstances.

There are 4 modes: "UP", "DOWN", "MIDDLE", "AUTO"

Setunitpos is more strict on the AI. It will limit the AI to the given setunitpos.

If you want to have it working 100 percent, so that the unit does not fall of a rooftop or such add disableAI "MOVE" to the inti line aswell.

Quote[/b] ]It seems that both doesnt work in editor in preview mission

They do smile_o.gif

To adjust the height of a WP use the command

SetWpPos

Example:

[unitname,1] setWPPos [(getWPPos [unitname,1] select 0),(getWPPos [unitname,1] select 1),50]

This will move the waypoint for unitname to a height of 50

You have to experiment with the correct heights for the building you want to operate in.

doesnt work. There is an error saying 'group needed' (or sth like that, i dont know in english coz i have polish version) no matter if i use unit's name or group's name. Or maybe ive been doing sth wrong coz squad leader of the group is set to be invisible (propability to spot him = 0)

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