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Solid_Snake

how to place? n00b me!

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If I have a BH, and I want 5 soliders in it...

If I try... I just get 1 pilot and a copilot......

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The UH - 60 FFAR can take 10 people at max.

One of them is pilot, there is no specific gunner position.

Use the following in init line of units:

pilot: this moveInDriver nameofyourchopper

Cargo: this moveInCargo nameofyourchopper

Replace nameofyourchopper with your choppername crazy_o.gif

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create the 5 units you want to be in the chopper

make sure they are grouped together, they don't have to be grouped with the chopper though

put this in the initialization block of the units:

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">this moveInCargo choppername

 That will just force them in to the chopper without animation

if you want to see the animation of them climbing in the chopper:

I use a trigger, surrounding the 5 units:

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">[unitname1, unitname2, etc] orderGetIn true

then in the init of each unit

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">this assignAsCargo choppername

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Unless you want the chopper or transport to be the groups chauffer I would allways keep transport and squad in two separate groups. Just a general thing i do to keep it organized...

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