-HAC-_Liongreek 0 Posted March 6, 2007 Hey people, trying to build a mission, and I've been using the AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon playmove to have an officer using binoculars. Problem is, he just takes out the binoculars, takes a short look and puts them back in How can I make him looking through them indefinately? Share this post Link to post Share on other sites
MulleDK13 0 Posted March 9, 2007 He must be in safe mode!!!! <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">this setBehaviour "safe"; this addWeapon "Binocular"; this selectWeapon "Binocular" Share this post Link to post Share on other sites
Balschoiw 0 Posted March 9, 2007 There´s a thread 5 positions under yours asking exactly the same question and you can´t see it ? Anyway, I don´t think MulleDK13´s solution really works. From my experience they will put away the binocs after a while. Have you tried switchmove with your AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon animation ? If it´s for a cutscene it should be no problem to delete the unit afterwards as it´s rendered useless with switchmove but at least it could help you with your issue. Share this post Link to post Share on other sites