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-HAC-_Liongreek

Binoculars?

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Hey people, trying to build a mission, and I've been using the AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon

playmove to have an officer using binoculars. Problem is, he just takes out the binoculars, takes a short look and puts them back in

How can I make him looking through them indefinately?

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He must be in safe mode!!!!

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">this setBehaviour "safe"; this addWeapon "Binocular"; this selectWeapon "Binocular"

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There´s a thread 5 positions under yours asking exactly the same question and you can´t see it ? huh.gif

Anyway, I don´t think MulleDK13´s solution really works. From my experience they will put away the binocs after a while.

Have you tried switchmove with your AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon animation ?

If it´s for a cutscene it should be no problem to delete the unit afterwards as it´s rendered useless with switchmove but at least it could help you with your issue.

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