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Rex tellus

Looping waypoints

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i was just wondering if it was possible to loop a waypoint so a single AI would patrol the same path forever until he got taken out.

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do the whole patrol with MOVE waypoints, going back to the original 1st Waypoint, and make the last WP a "CYCLE" one

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I think "SENRTY" works too.

No, senty is a normal move waypoint except it's condition is when the unit spots an enemy. So units will stop and wait at a sentry waypoint until they see an enemy.

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