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Evan110185

deleting walls or making things explode

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Im trying to delete some walls that are in a fort built into the island.

Is there a way I can just delete a section of the wall? Each section has an ID #.

or

Whats the best way to blow it up so it collapses?

Thanks

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in editor click show ids

find the id number of wall you want to destroy ..eg 12345

in init sqs or in trigger on activation put ...

(position player nearestObject 12345 setdammage 1)

note not all objects are desroyable

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What would be helpful to me is to have these objects missing prior to the map actually loading instead of having them explode at map start.

Another nice alternative would be to set building dammage activated by a trigger.

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