Evan110185 0 Posted March 1, 2007 Im trying to delete some walls that are in a fort built into the island. Is there a way I can just delete a section of the wall? Each section has an ID #. or Whats the best way to blow it up so it collapses? Thanks Share this post Link to post Share on other sites
shark-attack 2 Posted March 1, 2007 in editor click show ids find the id number of wall you want to destroy ..eg 12345 in init sqs or in trigger on activation put ... (position player nearestObject 12345 setdammage 1) note not all objects are desroyable Share this post Link to post Share on other sites
Evan110185 0 Posted March 1, 2007 it works. thanks alot man Share this post Link to post Share on other sites
shark-attack 2 Posted March 1, 2007 great.. nice to be able to hep .. instead of needing it .. Share this post Link to post Share on other sites
-duke- 0 Posted March 5, 2007 What would be helpful to me is to have these objects missing prior to the map actually loading instead of having them explode at map start. Another nice alternative would be to set building dammage activated by a trigger. Share this post Link to post Share on other sites