gamble88 0 Posted February 28, 2007 HI i'm making a mission and want to use some moves. i downloaded a demomission where i can view moves. but there are no names. only codes? like this: AmovPsitMstpSlowWrflDnon With this a unit sits down. But how do i use it? where must i place it? Thanks Gamble Share this post Link to post Share on other sites
Scillion 0 Posted February 28, 2007 try this in your scripts or just from the editor. Where bob1 is the name of the man to do the move sit bob1 playMove "AmovPsitMstpSlowWrflDnon" die bob2 playMove "AdthPercMstpSrasWpstDb_8" Here are a bunch more Wiki Moves Section Share this post Link to post Share on other sites
gamble88 0 Posted February 28, 2007 I make a unit with the name bob1 and in the init field i fill bob1 playMove "AmovPsitMstpSlowWrflDnon" but its not working he not going to sit Share this post Link to post Share on other sites
Big Dawg KS 6 Posted March 1, 2007 I make a unit with the name bob1 and in the init field i fill bob1 playMove "AmovPsitMstpSlowWrflDnon" but its not working he not going to sit That's because play/switchMove won't work in init fields, give the unit a waypoint, place it on top of him, and move the contents of his init field to the On Activation field of the waypoint. Share this post Link to post Share on other sites
gamble88 0 Posted March 1, 2007 Thanks This works But after a second the unit standsup again? Why Share this post Link to post Share on other sites
Vänskä 0 Posted March 1, 2007 Thanks This worksBut after a second the unit standsup again? Why Set unit behaviour safe or careless. This u can do in units init field, example: this setbehaviour "careless" If it´s set to "safe" he will rise up (or go prone) when action takes place. Share this post Link to post Share on other sites