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Commie

Explosions seem unrealistic compared to OFP

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Point taken KaRRiLLioN. Me bad.

I know, I have a huge list as everyone of screwed things, it's just that they've already been whined over!

Explosion weirdness; though minor as it is a graphical taste; is a thing that really was noticeable for me and I was just making an observation in light of all the Iraq footage, that for me OFP explosions, or rather the initial hit of the weapon on an object seemed much more realistic.

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Karillol or Karrion or whatever your name is....

Having each explosion with three spiraly smoke arms with a ball of fire on the end is hardly realistic, and looks like crap.

Giving my 2 cents worth on this doesn not mean I have problems with shoelaces, that's being pretty pathetic from you.

In fact, I see you posted almost 1000 times, seems you need to get out more.

Your posts per day (from your profile):6.06 posts per day

Kar's posts per day: 0.50 posts per day

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I thought WGL had pretty awesome explosions effects.

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Im sure their gonna be awesome with their effects in ArmA... whistle.gif

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Some fine explosive effects there, hope the guys get onto ArmA indeed!

To Ofpforum, I think you'll find after ArmA is patched up and things are progressing, the amount of posts by me will be a far smaller average. Many of these are campaign specific grieviances. I'll probably just have a few hundred posts at most in the end.

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I only like the "grenade" class explosions.

anyway in ofp I allways thought the explosions arent right. The actual visual explosion of a lgb was the same as a 120mm shell.

We need huuge ass explosions, with lots of dust, and debris and s... flying arround. Think about 2000lb jdam explosion. Large bangs.

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