warnlz 0 Posted February 5, 2007 I was wondering; is there a way to turn on searchlights and vehicle lights without having someone get in them first? I want to make fixed lights at checkpoints and have them unmanned so the ai wont point them off in crazy directions (dowatch helps but only somewhat). Share this post Link to post Share on other sites
UNN 0 Posted February 5, 2007 You could try using a game logic. Just place a game logic in the editor and add this to it's init field: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">This MoveInGunner Light01 Change Light01 according to the name you've given the search light. Share this post Link to post Share on other sites
pyro05x 0 Posted February 14, 2007 does that work in multiplayer? Share this post Link to post Share on other sites
fasad 1 Posted February 14, 2007 It should, so long as the logic is placed in the editor. If you create the logic with a script command you may get some locality issues. Share this post Link to post Share on other sites