EvilDead327 0 Posted January 31, 2007 Im trying to set up a group to reinforce with a radio command. I've tried: Place trigger set activation to radio alpha place a group w/ 2 waypoints then synchronizing trigger to waypoint 1, even tried it to waypoint 2. No go with that one so I tried: In leader waypoint condition putting reinforce making a trigger with radio alpha activation and putting reinforce = true in on activation. Still no go. what am I doing wrong. Any ideas?? Share this post Link to post Share on other sites
SevenBEF 0 Posted January 31, 2007 My guess is you are putting the condition in the 2nd waypoint instead of the first - synched your trigger with the 2nd waypoint. You should synch it with the first waypoint mission.sqm <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> class Mission { randomSeed=16095747; class Intel { }; class Groups { items=2; class Item0 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={9530.612305,29.834999,4056.992432}; id=0; side="WEST"; vehicle="SoldierWB"; player="PLAYER COMMANDER"; leader=1; skill=0.600000; text="me"; }; }; }; class Item1 { side="WEST"; class Vehicles { items=9; class Item0 { position[]={9532.879883,29.834999,4107.314453}; azimut=95.000000; id=1; side="WEST"; vehicle="OfficerW"; leader=1; rank="SERGEANT"; skill=0.466667; }; class Item1 { position[]={9527.636719,29.834999,4104.761230}; azimut=95.000000; id=2; side="WEST"; vehicle="SoldierWMG"; rank="CORPORAL"; skill=0.333333; }; class Item2 { position[]={9527.462891,29.834999,4102.769043}; azimut=95.000000; id=3; side="WEST"; vehicle="SoldierWG"; rank="CORPORAL"; skill=0.333333; }; class Item3 { position[]={9527.288086,29.834999,4100.776855}; azimut=95.000000; id=4; side="WEST"; vehicle="SoldierWG"; rank="CORPORAL"; skill=0.333333; }; class Item4 { position[]={9527.114258,29.834999,4098.784180}; azimut=95.000000; id=5; side="WEST"; vehicle="SoldierWLAW"; rank="CORPORAL"; skill=0.333333; }; class Item5 { position[]={9526.939453,29.834999,4096.791992}; azimut=95.000000; id=6; side="WEST"; vehicle="SoldierWMG"; skill=0.200000; }; class Item6 { position[]={9526.765625,29.834999,4094.799561}; azimut=95.000000; id=7; side="WEST"; vehicle="SoldierWB"; skill=0.200000; }; class Item7 { position[]={9526.590820,29.834999,4092.807129}; azimut=95.000000; id=8; side="WEST"; vehicle="SoldierWB"; skill=0.200000; }; class Item8 { position[]={9526.416992,29.834999,4090.814697}; azimut=95.000000; id=9; side="WEST"; vehicle="SoldierWB"; skill=0.200000; }; }; class Waypoints { items=2; class Item0 { position[]={9533.552734,29.834999,4107.381348}; synchronizations[]={0}; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={9875.053711,26.730000,3985.271484}; placement=200.000000; type="SAD"; class Effects { }; showWP="NEVER"; }; }; }; }; class Sensors { items=1; class Item0 { position[]={9881.912109,26.730000,3983.103027}; activationBy="ALPHA"; age="UNKNOWN"; class Effects { }; synchronizations[]={0}; }; }; }; class Intro { randomSeed=7299075; class Intel { }; }; class OutroWin { randomSeed=1949187; class Intel { }; }; class OutroLoose { randomSeed=1068547; class Intel { }; }; Share this post Link to post Share on other sites
EvilDead327 0 Posted January 31, 2007 Thanks SevenBEF, I'll give that a try and see what happens. Been away from OFP for too long I guess cause I cant remember how to do anything. Share this post Link to post Share on other sites
EvilDead327 0 Posted February 1, 2007 When I went back in and looked that was the way I had it set up. I deleted it all and started over and it works fine now. Share this post Link to post Share on other sites