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EvilDead327

radio reinforcements

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Im trying to set up a group to reinforce with a radio command. I've tried:

Place trigger set activation to radio alpha

place a group w/ 2 waypoints

then synchronizing trigger to waypoint 1, even tried it to waypoint 2.

No go with that one so I tried:

In leader waypoint condition putting reinforce

making a trigger with radio alpha activation

and putting reinforce = true in on activation.

Still no go. what am I doing wrong. Any ideas??

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My guess is you are putting the condition in the 2nd waypoint instead of the first - synched your trigger with the 2nd waypoint.

You should synch it with the first waypoint

mission.sqm

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">

class Mission

{

randomSeed=16095747;

class Intel

{

};

class Groups

{

items=2;

class Item0

{

side="WEST";

class Vehicles

{

items=1;

class Item0

{

position[]={9530.612305,29.834999,4056.992432};

id=0;

side="WEST";

vehicle="SoldierWB";

player="PLAYER COMMANDER";

leader=1;

skill=0.600000;

text="me";

};

};

};

class Item1

{

side="WEST";

class Vehicles

{

items=9;

class Item0

{

position[]={9532.879883,29.834999,4107.314453};

azimut=95.000000;

id=1;

side="WEST";

vehicle="OfficerW";

leader=1;

rank="SERGEANT";

skill=0.466667;

};

class Item1

{

position[]={9527.636719,29.834999,4104.761230};

azimut=95.000000;

id=2;

side="WEST";

vehicle="SoldierWMG";

rank="CORPORAL";

skill=0.333333;

};

class Item2

{

position[]={9527.462891,29.834999,4102.769043};

azimut=95.000000;

id=3;

side="WEST";

vehicle="SoldierWG";

rank="CORPORAL";

skill=0.333333;

};

class Item3

{

position[]={9527.288086,29.834999,4100.776855};

azimut=95.000000;

id=4;

side="WEST";

vehicle="SoldierWG";

rank="CORPORAL";

skill=0.333333;

};

class Item4

{

position[]={9527.114258,29.834999,4098.784180};

azimut=95.000000;

id=5;

side="WEST";

vehicle="SoldierWLAW";

rank="CORPORAL";

skill=0.333333;

};

class Item5

{

position[]={9526.939453,29.834999,4096.791992};

azimut=95.000000;

id=6;

side="WEST";

vehicle="SoldierWMG";

skill=0.200000;

};

class Item6

{

position[]={9526.765625,29.834999,4094.799561};

azimut=95.000000;

id=7;

side="WEST";

vehicle="SoldierWB";

skill=0.200000;

};

class Item7

{

position[]={9526.590820,29.834999,4092.807129};

azimut=95.000000;

id=8;

side="WEST";

vehicle="SoldierWB";

skill=0.200000;

};

class Item8

{

position[]={9526.416992,29.834999,4090.814697};

azimut=95.000000;

id=9;

side="WEST";

vehicle="SoldierWB";

skill=0.200000;

};

};

class Waypoints

{

items=2;

class Item0

{

position[]={9533.552734,29.834999,4107.381348};

synchronizations[]={0};

class Effects

{

};

showWP="NEVER";

};

class Item1

{

position[]={9875.053711,26.730000,3985.271484};

placement=200.000000;

type="SAD";

class Effects

{

};

showWP="NEVER";

};

};

};

};

class Sensors

{

items=1;

class Item0

{

position[]={9881.912109,26.730000,3983.103027};

activationBy="ALPHA";

age="UNKNOWN";

class Effects

{

};

synchronizations[]={0};

};

};

};

class Intro

{

randomSeed=7299075;

class Intel

{

};

};

class OutroWin

{

randomSeed=1949187;

class Intel

{

};

};

class OutroLoose

{

randomSeed=1068547;

class Intel

{

};

};

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Thanks SevenBEF, I'll give that a try and see what happens. Been away from OFP for too long I guess cause I cant remember how to do anything.

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When I went back in and looked that was the way I had it set up. I deleted it all and started over and it works fine now.

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