169th_Ice 0 Posted January 22, 2007 Could someone point me to a template that a unit or a group has a percentage chance of Spawning only when a Player or Client enters the area. And then if they leave another area (larger) the Unit/Group unexists again. TIA Share this post Link to post Share on other sites
169th_Ice 0 Posted January 27, 2007 If someone would be good enough to make an example mission using createGroup TIA Share this post Link to post Share on other sites