HAILO 0 Posted January 2, 2007 Hi, I used to use PRiMe's Revive/Respawn script in OFP missions and though I would try and convert it over to ArmA. The only thing not working too well is the kegetys spectator script, but I think kegetys has a new one in the works with will need to be re-intergrated into this script. Example, when you are killed no spectator dialog appears and the camera targets the wrong object at the moment (the target problem is more likley to be with the changes i made ) This is an alpha conversion of the script the "V1.57" is just copied over from the orig OFP script. I am publishing it now so other scripters might help to improve Doolittle, PRiMe and Gnat's work on this cool script. Sourced From: http://members.iinet.net.au/~nrspence/P5.html Converted File: http://85.234.152.125/ArmA/ReviveRespawnV1.57.Intro.zip Edit: Sorry forgot to mention, this script is intended for dedicated servers for multi-player maps (as was the orig script). I hope you agree that the segull can be alittle frustrating in coops. I also do not know what will happen with this script on a join in progress (JIP) situation, I am guessing it may fall outside how the script is designed to work. Share this post Link to post Share on other sites