teaser 0 Posted December 30, 2006 Hi, First off - this forum is horrible to sign up to, I already created an account and activated it, and I was told I still did not have permission to create a new topic or reply (yes I was logged in). I am wondering how to actually get a server going, the lack of documentation is annoying I am starting a server fine and it appears on the server list. However, it has no map - it just sits there, and you connect and you can do nothing. How do you create a correct config file to load a map? Here is my current config for the server, any help appreciated. Thanks. --- <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> passwordAdmin = "REMOVED"; // password to protect admin access password = ""; // password required to connect to server hostname="REMOVED"; motd[]= { Welcome to REMOVED }; // Welcome message class Missions // list of missions that will be played in cyclic order { class Mission01 // First mission { template = 03ConquerTheIsland.SaraLite; cadetMode = 1; param1 = 1800; param2 = 50; }; motdInterval=1; voteThreshold=0.33; // when one third agrees, this is enough to confirm a vote reportingIP=""; // private server - no reporting voteMissionPlayers=3; // start voting when 3 players connect checkfiles[]={"HWTL\dta\data3d.pbo","dta\data3d.pbo"}; //list of files to check for identity kickduplicate=1; // do not allow duplicate id equalModRequired=1; // require equal mod maxPlayers=16; Share this post Link to post Share on other sites
omadmartigano 0 Posted December 30, 2006 My works: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> passwordAdmin = "*****"; password = ""; hostname="Adjust.nu ArmA Dedicated Demo Server"; motd[]= { "Welcome to MadMartigaN's ArmA Demo Server", "DO NOT SELECT CTI MODE OR THE SERVER CRASHES", "Have fun and play fair", }; motdInterval=7; voteThreshold=0.5; reportingIP="armedass.master.gamespy.com"; voteMissionPlayers=1; kickduplicate=0; maxPlayers=8; Share this post Link to post Share on other sites
teaser 0 Posted December 30, 2006 Thanks for that. Figured out its because the numPlayers setting for when voting occurs was 3 - This meant we sat at a stupid screen with nothing to do until others connected. Shifted that value to 1. Thanks for your response. Share this post Link to post Share on other sites