Fox808 0 Posted December 14, 2006 Hi, i've been searching forums but couldn't find answer to this. I want to make a chopper that will come for a player and take him from his current position to an extraction point when radio command activated, but here's the problem: 1. I can't synchronize the chopper with "radio alpha" activation trigger. 2. I can't get the chopper to come to the player's current location. Can anyone help ? Share this post Link to post Share on other sites
Millenium7 0 Posted December 14, 2006 synchronize works just fine for me. Another way to do it is to place a waypoint near the chopper with condition extract. Then have a radio alpha trigger with extract=true in the activation box Share this post Link to post Share on other sites
Balschoiw 0 Posted December 14, 2006 Just put a helo somewhere on the ground without any waypoint, name it h1 for example. Place the unit you want to have extracted and give it a name, like pl1 Place a trigger on the map, make it activated by radio Alpha, in OnActivation use: h1 domove getpos pl1 This will make the helo start it´s engine and move to your position once radio alpha is called. After that you can embedd the land/load function in various ways. Either you check the distance to player with a triger and have the helo load the player, or you move an invisible H to players position to make it easier for pilot to land. Another trigger can then check if pl1 is in cargo and using the domove again you can have the helo move off to a marker position, a gamelogic or whatever you choose to use to define your destination. If it´s still unclear, search the Operation Flashpoint Editing section. There are a lot of threads about the things you want to know. Share this post Link to post Share on other sites