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gnosis

Destroying Spawnpoints

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I'm trying to make a mobile spawn point and have gotten that to work quite nice. When player dies they spawn back where the spawn vehicle is.

My question is how to make a person spawn as a seagull when the spawn truck and spawn marker is destroyed? Right now you spawn at the enemy spawn point, which can provide great entertainment value, but is not quite what I had in mind smile_o.gif

Thanks,

g

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