Frizbee 0 Posted January 30, 2002 Okay, I know that to end the cutscenes you need to use a End#1 trigger... after setting the mission editor to INTO instead of Mission... but somethings I don't get. 1. Can scripts be used to control the cameras? 2. Does a Player Character have to be put onto the map for the intro to work? can anyone answer that for me? thanks Share this post Link to post Share on other sites
MP 0 Posted January 30, 2002 1: Yes, Make you your camera script and in any units init field start the script (player exec "intro.sqs")... 2: Yes. I normaly hide my character in a forest somewhere, unless I am in the cutscene... Share this post Link to post Share on other sites
Frizbee 0 Posted January 30, 2002 Thanks for your help much abliged. Share this post Link to post Share on other sites