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Frizbee

A question about Cutscenes

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Okay, I know that to end the cutscenes you need to use a End#1 trigger... after setting the mission editor to INTO instead of Mission... but somethings I don't get.

1. Can scripts be used to control the cameras?

2. Does a Player Character have to be put onto the map for the intro to work?

can anyone answer that for me?

thanks

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1: Yes, Make you your camera script and in any units init field start the script (player exec "intro.sqs")...

2: Yes. I normaly hide my character in a forest somewhere, unless I am in the cutscene...

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