teaser 0 Posted December 3, 2006 There's this thing I'm trying to do in the mission editor on Arma. This is my idea, I hope someone knows how to fix my issue. I set a target "m1a2 tank" that tank has to be destroyed in order to trigger the rescue helicopter to land and pick me up. I don't know to to set a trigger so when that tank is destroyed the trigger activates. Also how can you end a mission if you destroy that tank? Share this post Link to post Share on other sites
limmy3 0 Posted December 5, 2006 Hello teaser, doesn't Armed Assault uses the some commands than OFP? When this is right then place a trigger and write in the Condition field<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">not (Alive m1a2 tank)synchronize (press F5) both by dragging a dark blue line from the trigger to the waypoint of the heli. (perhaps the ArmA Mission Editor is equal to the OFP Mission Editor) To end a mission place a trigger and choose under Type: End#1 and again use the above code in the Condition field then the mission ends when the tank is destroyed. Hope this was a help for you but please don't blame me if the mission editors are not the same. I just was trying to help. Regards limmy3 Share this post Link to post Share on other sites
ColonelSandersLite 0 Posted December 5, 2006 You'll probably find this to be helpfull: http://www.flashpoint1985.com/cgi-bin....SF;f=71 Share this post Link to post Share on other sites