LoFFeN 0 Posted November 11, 2006 I have played OPF: Cold War Crisis from time to time since it was released back in 2001. I didn't have any FPS problems with that game, even with the DXdll. Anyway I got OPF GOTY Edition earlier today. I installed it and patched it to version 1.96. I also installed the DXdll config. When I make a mission (Desert Island) in the editor, the FPS is about 30-40 with some tanks and infantry. But when I play a orginal mission from either Cold War Crisis or Resistance, the FPS is as low as 4-10 FPS... I also installed FFUR2006 v2.5, even though making/playing missions in the editor (Desert Island) the FPS is about 30-40 there too, but when tanks are burning/smoking the FPS drops too 20-23, but the FPS is even worse in orginal missions. My PC System Specs: -CPU: Intel Pentium 4 "3.4 GHz" (Socket 775, 1MB Cache) -RAM: 1.5 GB DDR 3200 (400 MHz) 2x512 modules & 2x256 modules. Brand: Twinmos. -Videocard: Asus GeForce 6800 Gamers Edition 256 GDDR3. Sligthly overclocked. (AGP) -Harddrive: Maxtor 200GB "SATA". -OS: Windows XP SP2. I have all the newest Chipset, Sound, Video & DirectX drivers installed. I don't have any background programs up and running while I'm playing games. (Like: MSN, Anti virus programs etc.) OPF GOTY Preferences: Ingame settings: I haven't done any changes in the DXdll exept show FPS. I have tried many settings but without any luck. So, can someone here in the forums give me some advices to get OPF: Flashpoint GOTY a bit more playable... Any help appreciated... Share this post Link to post Share on other sites
fasad 1 Posted November 11, 2006 It could be caused by your funky RAM setup. Are you using the -nomap option when loading OFP (flashpointresistance.exe -nosplash -nomap)?? You could also try lowering the total memory setting, or even try removing the two 256mb sticks? I don't think OFP can make use of so much ram. The CPU is generally the bottleneck for OFP, but the only other thing I can suggest is lowering the texture resolution. I use 512x512 on my 128mb 9600xt, so try running 1024x1024. As far as I know, no addon uses more than 2048x2048 anyway. Share this post Link to post Share on other sites
LoFFeN 0 Posted November 11, 2006 Okay, thanks for the answer...:) I will try your suggestions then. EDIT: Well it seemed to pay off. OPF & "FFUR2006 v2.5" runs about 25-50 FPS in orginal missions and the editor is also lag free with many units. I think the main reason was that I disabled the water reflections in the DXdll config. I think that was the biggest issue. After disabling that, OPF ran smoothly. I also followed some your suggestions, but I didn't mess around with the RAM setup/modules. So thanks for the help... Share this post Link to post Share on other sites