Thundercok 0 Posted January 26, 2002 I have made some coop maps and will be making more. The question I have is; Should I allow players to choose any weapon they want or should I limit the weps to keep players from 'breaking' the map? For example, one map I made would play the way I intended with most normal guns, but would be very very easy if I allow the sniper rifle or LAW launchers. On the one hand, I think players would like to choose any weapon, and can decide on their own if they want it balanced. HOWEVER, as a mapper, if players play that map as snipe or law, they can quickly beat it and may get bored, without realizing the full quality of the map. Thanks. Share this post Link to post Share on other sites
shadow 6 Posted January 26, 2002 The weapon-selection is totally up to you. However choosing from a small selection of weapons are allways welcome. i.e. choose between a M16, M16 w/M203 and a M4 (xm177) That really should'nt 'alter' your mission in any way. I for one make my missions with the 'freedom for the player' in mind. Meaning you can allways make a small 'secret camp' or whatever holding a few enemy soldiers and some nifty piece of hardware. Be it a fireplace with a sniper and two soldiers or a 3-man crew and a empty BMP or whatever... Use your imagination. By adding these 'rewards' for the player, will give your missions longer life by making it playable with all kinds of different ways of completing it. Share this post Link to post Share on other sites