Hitcher 0 Posted July 4, 2006 Hi! i have modelized an alien with long arms but i have a trouble with ofp and hand 's alien. he doesn't take weapons correctly. Hand are floating. i would like to know if it 's possible to get a good hand position with a space anatomy. Or arms lenght must be same as a bis model? Share this post Link to post Share on other sites
ProfTournesol 956 Posted July 5, 2006 Yep, the animations of pd3 models limit your ability to resize them or move the parts of their body :the anims files tell OFP where to place body parts. Two possibilities : (1) Create new anims (an enormous work) (2) If only hands are not "working", you must modify your p3d parts selection : hands shouldn't be "hands selections" anymore (ie "lruka" and "pruka"), but "forearms selections" (ie "ploket" and "lloket"). Share this post Link to post Share on other sites
Hitcher 0 Posted July 5, 2006 Thank you Prof, if i keep the same body 's proportion i can make a giant man for an example ? Share this post Link to post Share on other sites