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raptorsaurus

Changing the sound made when hit.

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I am making a steerable parachute (one that really acts like a parachute and not a high speed glider  biggrin_o.gif ) Anyway, I have it working all pretty well, but when an enemy shoots at the parachute and hits the canopy it makes a metalic sound.  I want to change the sound so that it will make the sound of a bullet plunging through tightly drawn strong fabric.  I have the sample sound I need, but how do I change the config.cpp so that this new sound is made when the canopy is hit insead of the default BIS sound which is a metalic "ping"?

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