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Thundercok

Trigger setdammage

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Here is one that I probably knew the answer to before, but after a 2 month hiatus, I just can't remember, so any real help is appreciated.

I just want a trigger to kill anyone that steps into it.

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"player setDammage 1" will do if there are no AI units. To make it AI proof, use something like this:

"_x setDammage 1" forEach list triggerName

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