lukemax 0 Posted March 21, 2006 Hi all I was fiddleing with my config for an island, but i have made an error which i cant correct. Any ideas whats wrong? #define TEast 0 #define TWest 1 #define TGuerrila 2 #define TCivilian 3 #define TSideUnknown 4 #define TEnemy 5 #define TFriendly 6 #define TLogic 7 #define true 1 #define false 0 #define private 0 #define protected 1 #define public 2 class CfgPatches { class StargateWorld { units[] = {}; weapons[] = {}; worlds[] = {"StargateWorld"}; requiredVersion = 1.85; }; }; class CfgVehicles{}; class CfgSurfaces { class Default {}; }; class CfgEnvSounds {}; class CfgWorlds { class DefaultWorld {}; class StargateWorld : DefaultWorld    { access = 3; description = "Stargate Worlds"; icon = "\StargateWorld\_DOA.paa"; worldName = "\StargateWorld\StargateWorld.wrp"; cutscenes[] = {"..\Res\Addons\AEF_Treben_Anim\intro"}; class Sounds { sounds[]={}; }; class Animation { vehicles[]={}; }; class Names {}; }; class Lukemax { name="Lukemax"; position[]={10531,4076,100}; }; }; class CfgWorldList { class StargateWorld {}; }; Share this post Link to post Share on other sites
Student Pilot 0 Posted March 21, 2006 I think the names section might be wrong, try this: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">#define TEast 0 #define TWest 1 #define TGuerrila 2 #define TCivilian 3 #define TSideUnknown 4 #define TEnemy 5 #define TFriendly 6 #define TLogic 7 #define true 1 #define false 0 #define private 0 #define protected 1 #define public 2 class CfgPatches { class StargateWorld { units[] = {}; weapons[] = {}; worlds[] = {"StargateWorld"}; requiredVersion = 1.85; }; }; class CfgVehicles{}; class CfgSurfaces { class Default {}; }; class CfgEnvSounds {}; class CfgWorlds { class DefaultWorld {}; class StargateWorld : DefaultWorld   { access = 3; description = "Stargate Worlds"; icon = "\StargateWorld\_DOA.paa"; worldName = "\StargateWorld\StargateWorld.wrp"; cutscenes[] = {"..\Res\Addons\AEF_Treben_Anim\intro"}; class Sounds { sounds[]={}; }; class Animation { vehicles[]={}; }; class Names { class Lukemax { name="Lukemax"; position[]={10531,4076,100}; }; }; }; }; class CfgWorldList { class StargateWorld {}; }; -Pilot Share this post Link to post Share on other sites
lukemax 0 Posted March 21, 2006 All working, Thx mate Share this post Link to post Share on other sites