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Student Pilot

Textures not Showing

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I am working on a small project to add female soldiers to OFP using BIS models and textures.  I have the basic west model finished and textured, and in Oxygen, everything looks the way it should.  However, when I load the unit in OFP, everything except the face and hands are white.  I am not using my own textures, they are all from either O.pbo or data.pbo.  Because they show up fine on Oxygen, I am thinking that this is a config problem.  Below is my config:

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">//Defines

#define TEast 0

#define TWest 1

#define TGuerrila 2

#define TCivilian 3

#define TSideUnknown 4

#define TEnemy 5

#define TFriendly 6

#define TLogic 7

#define true 1

#define false 0

#define private 0

#define protected 1

#define public 2

//CfgPatches//////////

class CfgPatches

{

class PILOT_SoldierF

{

units[] = {PILOT_SoldierWB_F};

requiredVersion = 1.9

};

};

class CfgModels

{

class default{};

class Head: Default

{

sections[] = {"osobnost","brejle"};

};

class Man: Default

{

sections[]={"head injury","body injury","l arm injury","p arm injury","l leg injury","p leg injury","medic","hlava","krk","zasleh"};

sectionsInherit="Head";

};

class PILOT_SoldierWB_F: Man {};

};

class CfgVehicles

{

class All {};

class AllVehicles:All {};

class Land:AllVehicles {};

class Man:Land {};

class Soldier:Man {};

class PILOT_SoldierWB_F: Soldier

{

displayName="Soldier (Female)";

woman=1;

model="\PILOT_SoldierF\PILOT_SoldierWB_F.p3d";

moves="CfgMovesMCWoman";

hiddenSelections[]={"medic"};

picture="ivojak";

vehicleClass="Men";

scope=2;

side=1;

accuracy=0.7;

weapons[]={"M16","Throw","Put"};

magazines[]={"M16","M16","M16","M16","HandGrenade","HandGrenade","HandGrenade","HandGrenade","HandGrenade","HandGrenade"};

cost=40000;

wounds[]={Lots of wounds defined here}

};

};

I have a feeling that the problem might lie in the wounds section. I copied all of the wounds from the MAN class into my wounds section, as well as the face wounds from Woman1 in the config in O.pbo.

Any help on this would be greatly appreciated.

-Pilot

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well, I've gotten somewhere. I tried turning HW&TL off, and lo and behold, the textures now show up. So, my questions are, why? and, how do I make the addon HW&TL compatible?

-Pilot

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