Fenix83 0 Posted January 20, 2002 How to make a unit holdin its rocket-launcher ready to fire, and not its AK47 Share this post Link to post Share on other sites
Damage Inc 0 Posted January 20, 2002 Unit selectweapon "LAWLauncher"? Share this post Link to post Share on other sites
Fenix83 0 Posted January 20, 2002 yes but its not working . maybe i should make ascript which is making a loop to keep the position Share this post Link to post Share on other sites
MP 0 Posted January 21, 2002 Try: unitname switchmove "LyingToWeapon" I can't remember which one it is either switchmove or playmove so have a fiddle... Share this post Link to post Share on other sites