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Mr Z

Um since 1.42!

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The windows mouse pointer,

is showing ingame,

Yes I do have the latest Drivers/DirectX,

I can clear it by alt-tab out of game then back in,

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Same here. But usually only when I click some program while OFP is loading.

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Same here, but it was happening before 1.4. Not sure who's to blame since new versions of OFP, new graphics card for me and new nvidia drivers have all occured. Here are a few solutions:

1. After game starts, switch resolutions then switch back to the one you want, seems to 'reset' something and make the system cursor go away.

2. Don't run at the exact same resolution and color depth as your windows desktop. This is the easiest way to prevent it from occuring.

3. Some say be careful with mouse usage or cursor positon while OFP is loading. Haven't experimented with this.

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ok I will try that,

what the best resolution for OPF on my system?

1.8Ghz P4

512MB Ram

40GB HDD

geforce Pro 256 32MB DDRam (I know its an old one but I had a choice new computer or Graphics Card!)

SoundBlaster Audigy Card

my windows resolution setting is 1024*768*32,

would you believe it, I get a new but it has a crap Soft modem installed sad.gif (my other modems do not work with XP sad.gif or I have lost the Serial cable(ones USB(might not work stepped on it by accident) one is Serial) )

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You will have to figure the best resolution for yourself. Your graphics card and system are quite good. Here's a few things to consider:

o You want to run at least 800x600 so you can read the text clearly.

o You will need to either run 32bit or 16bit with W-buffer to prevent really ugly visual glitches

o Rememer the game slows down the most when you are near particle smoke effects. Specifically looking through a tank gun sight with smoke near by (the screen is being overdrawn MANY times).

o Try getting rid of minor FX like shadows, but keep cloudlets as they are critical for gameplay.

o You can run 3rd party program like FRAPS to measure frame rate during play.

o Remember that other things like d3d settings with vsync and frames rendered ahead can impact playability.

Then it's up to your personal preference weather you like high-res crispness or smooth movement and gun sights...

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ah!

I see, well I have decided to play the game at 800*600*32 with max details, as the game appears to run smoothly,

well faster than my old P2 350Mhz (same sound and Graphics)

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