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Yergin Infiltration

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I would appretiate any feedback on any bugs or improvments that could be made.

YIpic.jpg

'Yergin Infiltration'

MP (Co-op)

OFP:R v1.96

Briefing:

French forces have placed a Communications station in Yergin, Ivtiliac, and your squad, a Russian Spetsnaz team, needs to neutralise it. You have three objectives: Attack and clear the post guarding the bridge north-west of Yurgin, Neutralise enemy forces in the base destroying all communications equipment, and than escape to the extraction point.

Playeable Units

-1x 9-man GRU Spetsnaz squad

Island: Ivtiliac

Players: 1-9

Required Addons:

-RHS GRU

-RHS Weapons

-OFrP Packs (all)

-Ivtiliac island v1.1

Download:

co9_Yergin_Infiltration (ZIP, 27Kb)

Notes:

-Gear loadout (RHS Weapons, BIS Soviet Weapons)

-Selectable Respawn Limit (Revive, 0-5 Limit Per Player)

-Spectators Script (after selected respawn limit used up)

-Previously tested on a remote server with 4 players (no bugs found)

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