iMoRtAliS 0 Posted January 13, 2002 I just run saw that the This AllowDammage (true, false) is obsolete... I really need this to disable destruction of a house where the flag is located... If a player use satchel in the house it destroy it and block the access to the flag... I know some map have those "trick" to prevent destruction of the tower i need to know how they done it... Thx Share this post Link to post Share on other sites
Damage Inc 0 Posted January 13, 2002 You could put this in a trigger: in the Condition field put getdammage house > 0 and in the On Activation field put house setdammage 0. Remember to set it to Repeatedly. BTW, why are you using the OFP developer avatar? Share this post Link to post Share on other sites
iMoRtAliS 0 Posted January 13, 2002 Ok ill try this one but i'm just scared that those kind of trigger suck CPU time and reduce performances... And for the avatar it's more a joke... I'm in "team" since this game (even if its the best i played yet) more look like a beta and i feel like a beta tester But im in no way affiliated with BI... Ill remove it has soon i get a complaint... Share this post Link to post Share on other sites
Damage Inc 0 Posted January 13, 2002 You can't use that avatar, you might even get a PM from one of the OFP developers telling you to remove it. Share this post Link to post Share on other sites
iMoRtAliS 0 Posted January 13, 2002 Its not working... Maybe the dammage of the house is been set to 0 but the structural dammage stay.... anyother solutions? Share this post Link to post Share on other sites
iMoRtAliS 0 Posted January 13, 2002 Ok it work i just needed to put some time delay before it activate... 10 sec is just fine... Share this post Link to post Share on other sites