Jump to content
Sign in to follow this  
NKVD

How to add script to a chopper in MFCTI1.16

Recommended Posts

I would like to add special fx script to every chopper that would be bought from Air Factory in mfcti 1.16, I can use this script if I put it in chopper's init field like "this exec coolscript.sqs", but where in mfcti1.16 should I edit to add that script ?

So far I found EquipCargo.sqs in mfcti1.16 but it doesn't work..I put script there and nothing happens...

Could someone give me an idea of where to insert the custom script there for choppers bouhgt from Air Factory ?

kthx.

Share this post


Link to post
Share on other sites

here is part of equipcargo.sqs in mfcti1.16

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">

#EquipEastTransport

_vehicle addAction ["Set up cool stuff","SFX\coolburn.sqs"]

_vehicle AddEventHandler ["killed",{[_this] exec "removeactionloop.sqs"}]

exit

the problem Im having is that it doesnt even show that action....nothing happens.... mad_o.gif

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×