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pitufo

Need a definitive guide to editor updates please

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Ok, I did some searching, I learned that Keg's 1.11 editor upgrade is the one to use for Resistance.  And I learned from Kegetys' site that if there is a mission that was created with 1.46 then I should preview it in the editor first so it will be converted automatically to use with res.  But I'm still confused because after making sure that I removed all editor upgrades that I had and ONLY installing Keg's 1.11 I'm still having a problem with some missions (Operation Lojack to be precise.)  (I can start the mission and play but when I try to retry or load I get an error message about some missing items or values or somethin).  So how do I preview all my old missions in the editor?  When I go to the editor and hit "load" I can choose an island but I can't type in the filename box.  Do I need to un-pbo EVERY SINGLE old mission and move them to the users/myname/mission folder?  Isn't there an easier way?  Am I missing something here?  (Like what is the objects.pbo file and do I need it?  I took that out too.)  I'm pretty sure that a large percentage of my crashes are due to a problem with me having the wrong/no editor upgrade installed.  I want to say again I've got resistance and keg's 1.11 installed right now.  Can someone please point to or post a definitive guide to this problem?  Or mabye post some examples of how you people who don't crash have your OPF directory/OPFWATCH set up?

P.S. I looked on Avon's FAQ and it said to use 1.11 if you have resistance.

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Copy and paste here the Addons and AddOnsAuto declarations from the mission's MISSION.SQM file.

Are you using the latest version of Op. Lojack?

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umm.. how do i do that? un-pbo the file I'm guessing... I'll try doing that and get back to you. I'm using op lojack 2 (the BAS version)

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