global corps 0 Posted July 6, 2004 i have 3 groups (army1= group this:army2 & army3) army2&3, have a synchronize waypoints to an army1 waypoint, my problem is; when army1 dies (never makes it to his syncd wp) army2&3 will never continue their wps. how can i fix this? Share this post Link to post Share on other sites
global corps 0 Posted July 6, 2004 i try'd to sync 2&3's wp to a trigger grouped to army1, and condition: this && alive army1, but i got some error.... Share this post Link to post Share on other sites
CrashnBurn 0 Posted July 6, 2004 The game engine should take care of this on its own, however, it can take up to 2 minutes for OFP to figure out all of one group died before releasing another group from its sync'd waypoint. Test again and see if the group moves on after a few minutes. In my tests they always did....eventually. Also, you can't check alive condition for a group like that. The way you did it is for a single unit or object, thus you got an error. To check for a group, use this: (("Alive _x" count units groupname) >= 1) Share this post Link to post Share on other sites
global corps 0 Posted July 6, 2004 Yeah, youre right, the game knows if their dead. it took about 20-30 sec, wwhen i did a quick test. Thanks again Share this post Link to post Share on other sites