bardamu 0 Posted May 23, 2004 All is in topic title: Does the GPU/CPU/RAM charge increases a lot when you use 1024x1024 pixels ground textures for an island in OFP? is it suitable for a fps freindly map? Thx bardamu Share this post Link to post Share on other sites
feersum.endjinn 6 Posted May 23, 2004 Memory consumption increases 4x compared to 512x512... Roughly speaking, complete island with 1024x1024 textures takes takes about 100MB, 80% of that is ground textures and variants and that's somewhat optimized version. Share this post Link to post Share on other sites
bedlam 0 Posted May 23, 2004 lol i think it depends how many texturs u use in the island not only how big Share this post Link to post Share on other sites
bardamu 0 Posted May 24, 2004 Thx for reply i guess ill wait OFP2 for that. 4x is too much. endjinn are you a programer? i'm asking that cause of your very precise reply Share this post Link to post Share on other sites
Guest Posted May 24, 2004 I was gonna say...4x the load, 4x the file size as well. Perhaps for a very small island they might be good. Share this post Link to post Share on other sites
feersum.endjinn 6 Posted May 24, 2004 endjinn are you a programer?i'm asking that cause of your very precise reply While I am a programmer too, having a precise answer has more to do with listening to math teacher at school  2x * 2y = 4xy Share this post Link to post Share on other sites
bardamu 0 Posted May 24, 2004 While I am a programmer too, having a precise answer has more to do with listening to math teacher at school  2x * 2y = 4xy good point,i was lazy minded. Share this post Link to post Share on other sites