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bardamu

1024 ground textures?

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All is in topic title:

Does the GPU/CPU/RAM charge increases a lot when you use 1024x1024 pixels ground textures for an island in OFP?

is it suitable for a fps freindly map?

Thx bardamu

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Memory consumption increases 4x compared to 512x512... Roughly speaking, complete island with 1024x1024 textures takes takes about 100MB, 80% of that is ground textures and variants and that's somewhat optimized version.

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lol i think it depends how many texturs u use in the island not only how big

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Thx for reply i guess ill wait OFP2 for that.

4x is too much.

endjinn are you a programer?

i'm asking that cause of your very precise reply biggrin_o.gif

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I was gonna say...4x the load, 4x the file size as well. Perhaps for a very small island they might be good. biggrin_o.gif

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endjinn are you a programer?

i'm asking that cause of your very precise reply biggrin_o.gif

While I am a programmer too, having a precise answer has more to do with listening to math teacher at school  tounge_o.gif

2x * 2y = 4xy

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While I am a programmer too, having a precise answer has more to do with listening to math teacher at school  tounge_o.gif

2x * 2y = 4xy

good point,i was lazy minded. tounge_o.gif

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