Jump to content
Sign in to follow this  
General Barron

Men, armor, damage and death

Recommended Posts

I'm confused; someone please help! Here is what I know:

------------------

When you shoot a guy in the head w/an m16, he dies. However, the "getdammage" command says he only has about 0.5 damage. If you shoot the guy in the legs or arms enough times to kill him, the getdammage command returns 1.

Shoot a guy once in the head with a glock, and it will kill him. Getdammage will only return 0.3 though. Shoot him with the glock in the legs until he dies, and getdammage will return 1.

-----------------------

Does anyone understand what dermines how many shots will kill a person, and then what determines what the "getdammage" command will return? From the official config, here is the listing under the "man" class, for armor:

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">armor=3;

armorStructural=2.000000;

armorHead=0.700000;

armorBody=0.800000;

armorHands=0.500000;

armorLegs=0.500000;

Does anyone know much about how the different armor ratings work? What is "armorStructural"? What is the difference between "armor", and "armorHead/Body/etc"?

And here is what it says for the bullet shot by the m16 as far as damage:

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">hit=9;

Anyone know how this number relates to the above armor ratings?

Thanks for the help!

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×