Jump to content
Sign in to follow this  
orionthedark

In screen text

Recommended Posts

Hello everyone

I checked the FAQ and tried to search the solution for problem, but was not sure of correct terms so I did not find anything. If this has been answered lots of times before, I am sorry. Also I didnt find anything that seemed suitable from OFPEC.

*) Sometimes in missions you see white large font text in middle-low part of screen, usually describing conversation (like subtitles kind of)

How do I add that kind of text to my missions (not in cutscenes, but during missions) ?

*) In many tutorials and posts here it is often recommended to reduce number of triggers in missions to make it more performance friendly. I am not good in scripting so I use triggers to perform most things in missions (radio traffic, alarms, checking conditions etc). What exactly is too much ? Like is 30 triggers in mission too much? I understand answer most likely depends on lot of factors, but is there any kind of rough thumb rule?

Thank you in advance ,

Orion

Share this post


Link to post
Share on other sites

To add the big whit text on screen, use:

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">TitleText ["YOUR TEXT HERE","PLAIN"]

put it in a trigger, script, waypoint, whatever

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×