crodan 0 Posted April 2, 2004 Hello does anyone know how this works as i havent a clue. I know it would need a script as ive seen a barret sniper rifle with explosive rounds and the explosive effect looks like effects used in the cc_torpedos. Thanks for any help Share this post Link to post Share on other sites
shadow 6 Posted April 10, 2004 Here's a snippet from my config.cpp <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class BulletSingle {}; class Bullet30: BulletSingle {}; class M230Bullet: Bullet30 { explosive=false; hit=60; indirectHit=12; indirectHitRange=1; }; Just set explosive to true Share this post Link to post Share on other sites