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Custom "cfgmovesmchide"

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ok its working but i have small problem.

I put instead of turnL and turnR my own animations which are Lean left and Lean right, but there is an small problem, when animation is onn the soldier turns around his axes, now thats wrong, i only want to se my animation not turning around.

If there is an comand for switchig off turning which is it?

Here is where it should be that comand somewhere.

class CombatTurnL: Default

{

actions = CombatActions;

preload = true;

turnSpeed = 1;

terminal = false;

file=\Slovoj\lnagnilevo.rtm;

speed = -0.5; looped=false;

soundEnabled=false;

};

sad_o.gifrock.gifcrazy_o.gif

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Guest

oK BIS developers, its urs forum, i understand that !

Why u never help people who try to make something diferent and its hard to do?

Why u simply cant say "sory _person_, this is not posible __or it its posible.

CFGMOVES are not simple to make and i really want to know how to turn this turnig away.

Thans for any kind of answer.

McHide smile_o.gif

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Guest
Quote[/b] ]You should try to lower the "turnspeed" to 0.

turnspeed is not it,

thats for how fast will go from one animation to other, if u change turnspeed the time for ending animation will slower or be faster. smile_o.gif

thanks but i already try that biggrin_o.gif

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