madden 0 Posted January 25, 2004 Is there a way to move proxys in ofpanim when i select them the way u move arms ect... they dont move for example i want to move the AK down Share this post Link to post Share on other sites
j-man 0 Posted January 25, 2004 In the list of component you should see things with a small "A" beside them. These are the things that you can move. In the list you should see these things Rohr = rocket launcher Waffe = Gun Just move them around like you would move round a body part Share this post Link to post Share on other sites
madden 0 Posted January 26, 2004 that worked thanks but i have another problem, when i activate the animation in game it goes back to the demo/data animation i edited what causes this? HELP Share this post Link to post Share on other sites
j-man 0 Posted January 27, 2004 Most likely, you edited only one frame in the animation, the rest of the frames are still the originals. If you are creating a static anim. just select the frame you edited and press the "insert after" button twice. Then just delete all the other frames that you dont need. If your creating a moving anim. then select your edited frame, press the "insert after" button and edit the newly created frame. Then repeat until yoor anim is finished. Then just delete the frames you dont need. Â Share this post Link to post Share on other sites
madden 0 Posted January 27, 2004 no i edited both frames and its a static i saw how to do that on your little tutorial, but any way it doesnt even show the animation i made it just goes into the postion i first edited could this be becuase of the config im only a beginner at animations and havent got a clue about configs, Share this post Link to post Share on other sites