SPQR 0 Posted January 12, 2004 - While BTR70 Turret' elevation/depression angle is +30°/-5°, BTR80's angle is +60°. Do not forget that BTR80's turret had been redone for AA gunship. The correct figures inthe cpp are to be : Quote[/b] ]class Turret: TurretBase { gunAxis = "OsaHlavne"; turretAxis = "OsaVeze"; soundServo[]={"\(SD)Btr-80\Turret_Servo_00.ogg",0.316228,0.700000}; gunBeg = "usti hlavne"; gunEnd = "konec hlavne"; minElev=-5; maxElev=+60; minTurn=-360; maxTurn=+360; body = "OtocVez"; gun = "OtocHlaven"; Share this post Link to post Share on other sites