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Prospero

A mixed bag of suggestions

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1) Compiling of scripts, and some limited form of scheduling.

2) A setAttitude command (passed three arguments - yaw, pitch and roll) and a setAngularVelocity command (passed the three rates).

3) Objects able to stick to other objects (aircraft on moving carrier, for example).

4) Shadows of objects being cast on other objects - not just the ground.

Prospero

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