Prospero 1 Posted December 13, 2003 1) Compiling of scripts, and some limited form of scheduling. 2) A setAttitude command (passed three arguments - yaw, pitch and roll) and a setAngularVelocity command (passed the three rates). 3) Objects able to stick to other objects (aircraft on moving carrier, for example). 4) Shadows of objects being cast on other objects - not just the ground. Prospero Share this post Link to post Share on other sites