gazmen 0 Posted December 11, 2003 Hi, I have a bug, I don't know why my aperture size is set to 0 in windows, I set to 256mo in bios but it make not effect... Also the sideband adressing features is disabled. I have find those bug with 3Dmark2003 Please if somehone can tell me how to turn on the sideband adressing & aperture size in XP, would be great... PS: sorry to put this question here but I don't know how to do else... CONFIG - Windows XP SP1 - Athlon XP 2400 (266) - 512 DDR (333) - FX 5600 256mo    SystemInfo version 3.2 XSLT StyleSheet version 3.1-d  CPU Info CPU 1/1 AMD Athlon™ XP 2400+ 2.0 GHz  Manufacturer  AMD   Family  AMD Athlon™ XP 2400+   Internal Clock  2.0 GHz    Internal Clock Maximum  3.0 GHz    External Clock  133.0 MHz    Socket Designation  Socket A   Upgrade  ZIF Socket   Capabilities  MMX, CMov, RDTSC, 3DNow!, Extended 3DNow!, SSE   Version  AMD Athlon™ XP 2400+   Caches Level 1   128 KB    Level 2   256 KB    DirectX Info Version  9.0b   Long Version  4.09.00.0902   -------------------------------------------------------------------------------- DirectDraw Version  5.3.0000000.900   Primary Device  NVIDIA GeForce FX 5600   Display Device 1/1 NVIDIA GeForce FX 5600     Driver 5.3.0.3 Description  NVIDIA GeForce FX 5600   Manufacturer  NVIDIA   Total Local Video Memory  256 MB    Total Local Texture Memory  256 MB    Total AGP Memory  254 MB    Driver File  nv4_disp.dll   Driver Version  5.3.0.3   Driver Date  11-17-2003   Driver WHQL Certified  true   Max Texture Width  4096 px   Max Texture Height  4096 px   Max User Clipping Planes  6    Max Active Hardware Lights  8    Max Texture Blending Stages  8    Fixed Function Textures In Single Pass  8    Vertex Shader Version  2.0   Pixel Shader Version  2.0   Max Vertex Blend Matrices  0    Max Texture Coordinates  8    VGA Memory Clock  100.3 MHz    VGA Core Clock  54.0 MHz    PCI Name  NVIDIA GeForce FX 5600   Vendor ID  0x10de   Device ID  0x0312   SubSystem ID  0x00000000   Revision ID  0xa1   -------------------------------------------------------------------------------- Texture Formats 32-bit ARGB [8888] 32-bit RGB [888] 16-bit RGB [565] 16-bit RGB [555] 16-bit ARGB [1555] 16-bit ARGB [4444] 8-bit YUV [800] 16-bit AYUV [8800] FourCC [DXT1] FourCC [DXT2] FourCC [DXT3] FourCC [DXT4] FourCC [DXT5] Capabilities AGP Texturing, Hardware Transform and Lighting, Positional Lights, Subpixel Accurate Rasterizing, Stencil Buffers, Range Fog, Table Fog, Vertex Fog, W-Fog, Specular Gouraud Shading, Anisotropic Filtering, Bilinear Filtering, Point Sampling, Trilinear Filtering, Additive Texture Blending, Dot3 Texture Blending, Multiplicative Texture Blending, Subtractive Texture Blending, Environmental Bump Mapping, Environmental Bump Mapping With Luminance, Cube Mapping, Factor Alpha Blending, Vertex Alpha Blending, Texture Alpha Blending, Texture Clamping, Texture Mirroring, Texture Wrapping, Guard Band Support, Mipmap LOD Bias Adjustment, Projected Textures, Volume Textures, Point Primitive Support, Full-Screen Anti-Aliasing, DXT Compressed Textures, Two Sided Stencil Test, Mipmapped Volume Textures, Mipmapped Cube Textures, Texture Border Color, Spherical Mapping, Automatic Mipmap Generation, Hardware Rasterization, Shading, Transform and Lighting, Scissor Test, Legacy Depth Bias -------------------------------------------------------------------------------- DirectSound Version  5.3.0000000.900   Speaker Configuration  Quadraphonic   Primary Device  SB Live! Audio [D000]   Sound Device 1/1 Creative EMU10K1 Audio Processor (WDM)     Driver 5.12.2.252 Description  SB Live! Audio [D000]   Manufacturer  Creative Technology, Ltd.   Driver File  ctaud2k.sys   Driver Version  5.12.2.252   Driver Date  7-24-2002   Driver WHQL Certified  true   Max Supported 3D Hardware Sounds  32    EAX Support  Supported   PCI Name  Creative EMU10K1 Audio Processor (WDM)   Vendor ID  0x1102   Device ID  0x0002   SubSystem ID  0x00211102   Revision ID  0x04   Capabilities Continuous Rate, Primary Buffer with 16-bit Samples, Primary Buffers with 8-bit Samples, Monophonic Primary Buffers, Stereo Primary Buffers, Hardware-mixed Secondary Buffers with 16-bit Samples, Hardware-mixed Secondary Buffers with 8-bit Samples, Hardware-mixed Monophonic Secondary Buffers, Hardware-mixed Stereo Secondary Buffers Memory Info Total Physical Memory  512 MB    Free Physical Memory  285 MB    Total Pagefile Memory  1.22 GB    Free Pagefile Memory  998 MB    -------------------------------------------------------------------------------- Memory Array 1/1 Max Module Capacity  1.50 GB    Location  System Board   Use  System   Supported Speeds     Supported Types     Supported Voltages     Memory Slot 1/3 Installed Enabled Size  512 MB    Form Factor  DIMM   Frequency  0.0 Hz   Slot  DDR1 [bank0/1]   Type  DRAM   Type Details  Synchronous   Enabled Size  512 MB    Total Bit Width  72 b   Data Bit Width  64 b   Memory Slot 2/3 Installed Enabled Size  0 B    Form Factor  DIMM   Frequency  0.0 Hz   Slot  DDR2 [bank2/3]   Type  DRAM   Type Details  Synchronous   Enabled Size  0 B    Total Bit Width  72 b   Data Bit Width  64 b   Memory Slot 3/3 Installed Enabled Size  0 B    Form Factor  DIMM   Frequency  0.0 Hz   Slot  DDR3 [bank4/5]   Type  DRAM   Type Details  Synchronous   Enabled Size  0 B    Total Bit Width  72 b   Data Bit Width  64 b   Motherboard Info Manufacturer  ASUSTeK Computer INC.   Model  A7N8X-X   Version  REV 2.xx   BIOS Vendor  Phoenix Technologies, LTD   BIOS Version  ASUS A7N8X-X ACPI BIOS Rev 1007   BIOS Release Date  10/07/2003   BIOS Properties  Plug and Play, Flash, AGP   AGP Revision  3.0   Rate  4x, 8x (8x enabled)   Available Rate  0x0000000c   Selected Rate  0x00000008   Aperture Size  0 B    Sideband Addressing  supported (disabled)   Fast Write  supported (enabled)   Card Slots  Slot 6/6 (AGP) Order  0    Designation  AGP   Type  AGP   Characteristics  3.3V   Data Bus Width  32 b   Details  Available, Long   IRQ  0    Operating System Info Operating System  Microsoft Windows XP   Version  5.1.2600   Service Pack  Service Pack 1   Locale  BE   Desktop Width  1280 px   Desktop Height  960 px   Desktop BPP  32 b   Open Applications  3DMark03 Share this post Link to post Share on other sites
gazmen 0 Posted January 4, 2004 Please, tell me how to actived the aperture size, and the sideband adressing... Share this post Link to post Share on other sites
BraTTy 0 Posted January 4, 2004 Aperature size wrong? If you set it in bios,I am not aware of another program that can change that after bootup,prolly just a incorrect reading from the program that is telling you this? SBA might be able to be changed using Rivatuner: http://www.guru3d.com/index.php?page=rivatuner&menu=8 Share this post Link to post Share on other sites
Bergmania 0 Posted January 4, 2004 Think that 3Dmark2003 is the bug.. BUT try lowering the aperture size to 64 or 32 in bios, it dosn't make any huge diff anyways.. as with 256mb on gfx card you dont swap memory to main memory anyways.. As for SBA if there is usaly an option in bios to enable it.. But it could be so that it is disabled on the FX5600.. Share this post Link to post Share on other sites
lee_h._oswald 0 Posted January 4, 2004 Try this registry entry: http://lee.plankton.ch/detonator-lock.zip It activates the AGP settings menu in the detonator driver. There you can set AGP 2x, 4x, 8x, Fast Writes and Sideband adressing. MfG Lee Share this post Link to post Share on other sites
Bergmania 0 Posted January 4, 2004 Have a look here http://www.flashpoint1985.com/cgi-bin....;st=150 Share this post Link to post Share on other sites
gazmen 0 Posted January 4, 2004 Try this registry entry:http://lee.plankton.ch/detonator-lock.zip It activates the AGP settings menu in the detonator driver. There you can set AGP 2x, 4x, 8x, Fast Writes and Sideband adressing. MfG Lee Thx Lee, but How does it works ? I have downloaded the REG files... Share this post Link to post Share on other sites
gazmen 0 Posted January 4, 2004 As for SBA if there is usaly an option in bios to enable it.. But it could be so that it is disabled on the FX5600.. No I have this card with A7M266 and the aperture size & sideband adressing was working, since I change with the A7N8X-X one I have thes strange bugs... Share this post Link to post Share on other sites
gazmen 0 Posted January 4, 2004 Try this registry entry:http://lee.plankton.ch/detonator-lock.zip It activates the AGP settings menu in the detonator driver. There you can set AGP 2x, 4x, 8x, Fast Writes and Sideband adressing. MfG Lee Thx Lee, but How does it works ? I have downloaded the REG files... Yes it activate, the AGP screen but how can i change setting now ? Herie is the screenshot... Share this post Link to post Share on other sites
gazmen 0 Posted January 4, 2004 Try this registry entry:http://lee.plankton.ch/detonator-lock.zip It activates the AGP settings menu in the detonator driver. There you can set AGP 2x, 4x, 8x, Fast Writes and Sideband adressing. MfG Lee THX LEE, I resolve the Side Band Addressing Bug... For Aperture Size, is set in 0 in windows, but when I change in BIOS from 256 to less, I see the game is more laggy... Perhaps this fonction is activeded only when game runs... I realy don't know... Thx for all you help... Can anyone explain me what is the purpose of Sideband Adressing ? Share this post Link to post Share on other sites
Bergmania 0 Posted January 5, 2004 Quote[/b] ]Can anyone explain me what is the purpose of Sideband Adressing ? Hard one to explain.. With sideband addressing, AGP utilizes 8 extra "sideband" address lines which allow the graphics controller to issue new addresses and requests simultaneously while data continues to move from previous requests on the main 32 data/address lines. Without it you don't get the max transferrate on the AGP bus.. and ALL AGP v3.0 cards MUST support it.. Quote[/b] ]since I change with the A7N8X-X one I have thes strange bugs... There seems to be alot of peps that have problems with the A7N8X-X .. http://www.nforcershq.com/forum/viewtopic.php?p=81795#81795 AGP reports with my system 3Dmark03 Total Local Video Memory  128 MB    Total Local Texture Memory  128 MB    Total AGP Memory  53 MB  Sandra 2004 Model : ALL-IN-WONDER 9800 SERIES WHQL Level : 1 Total/Free Memory : 125MB / 117.6MB, 94% Total/Free Video Memory : 125MB / 117.6MB, 94% Total/Free AGP Memory : 53MB / 53.1MB, 100% Total/Free Texture Memory : 178MB / 170.7MB, 96% So 3dmark03 reports it correctly but doesn't add up the total.. Share this post Link to post Share on other sites