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lukemax

Pivots in ofpanim

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Hi

How do you add pivots to a model for use in OFPAnim

Thanks

Luke

PS:I didnt know where to post this by the way

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You can change the way it pivots by adjusting them and saving the link list thing.

To make a new pivot you need a new named selection within your model,that is done in Oxygen2

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I really dont know anything about this how do i add that?

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How to do which?

The named selection in O2 is just a selection like any other.

You have to open the model in O2 select some vertex(s) and/or face(s) and give it a name,same way you name anything there (vrtule,hidden selections and such)

Anything with a name you will be able to animate in OFPAnim.

A good example is:

I made a wasp,name the body "body",name the left wing "leftwing" the right wing "rightwing",name the head and legs individually.

Then in OFPAnim I am able to make new animations by selecting those parts and animating them.

If you wanted to animate the fingers on a soldier,you would have to open the p3d and name each finger a unique name and then you can animate finger movement in OFP (this has been done)

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